Start

Recently published version of Blender (2.72a) is already available for all RayPump users. The big news behind is that newest Blender provides support both for volumetric and subsurface scattering (SSS) shaders that work with GPU acceleration.

Since RayPump uses powerful GPUs - support for all Cycles features on GPU was one of most demanded feature. Now it is finally here to test!

Image provided by BA Thread: Blender Nerd Subsurface Scattering (SSS) in Cycles

 

 

Please note: new shaders require experimental feature set for GPU (Render Panel in Blender) - that means only Pro jobs can actually utilize new feature.

 

Login Form

Service maintenance

SERVICE IS OFFLINE

 

Users voice

 

Just few seconds and not 20 minutes  

Alessandro Abbruzzese

OK great here is a render test with GPU and SSS and rendered with RayPump and man this thing flies! 

stofi

this is amazing!! very quick to set up and easy to use, brilliant!

BumGravy

 

Blender version used by RayPump

Blender (stable): 2.75a
RayPump Server: 1.170