Start

Recently published version of Blender (2.72a) is already available for all RayPump users. The big news behind is that newest Blender provides support both for volumetric and subsurface scattering (SSS) shaders that work with GPU acceleration.

Since RayPump uses powerful GPUs - support for all Cycles features on GPU was one of most demanded feature. Now it is finally here to test!

Image provided by BA Thread: Blender Nerd Subsurface Scattering (SSS) in Cycles

 

 

Please note: new shaders require experimental feature set for GPU (Render Panel in Blender) - that means only Pro jobs can actually utilize new feature.

 

Login Form

Service maintenance

SERVICE IS OFFLINE

 

Users voice

My render time for one frame was over 5mins, and with RayPump almost 100 frames took just 4 minutes. Thank you so much!

ewew

This is a really awesome addon! I wish I had this the other day when I spent an hour getting a render done for a project

JoshuaC

 

Nice ;-) My lastest test's work now - this Sync-Function makes the workflow so much faster !

Alain

Blender version used by RayPump

Blender (stable): 2.75a
RayPump Server: 1.170