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TOPIC: Spotlight not supported

Spotlight not supported 3 years 11 months ago #41

Just rendered and saw that my animation didn´t have correct lighting, spotlights where not there :(
It´s kinda my fault because I just rendered the first frames as statics and it looked ok.

What would be cool if that you get a small warning that some of the features you´re using locally in blender are not supported in the
blender version raypump is using.
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Spotlight not supported 3 years 11 months ago #42


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RayPump uses Blender 2.69 - do you use the same version locally?

Any example scene showing that issue would be helpful (you can attach small blend files here on forum).

It is a good idea to give warnings in case something not supported can be detected - I'll give at try to implement some of that functionality.
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Spotlight not supported 3 years 11 months ago #43

Yeah but 2.69 daily builds.

But it was mostly my fault I should have static rendered a bit further into the animation and I would have seen it.

if that is possible it would be great! I don´t think it is, since like spotlights have been in there for a while. in this case, just changing them from spot to point and tweaking the scene made it look the same raypumped as locally rendered.

gotta say it´s really awesome the service and the blender integration.
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