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TOPIC: Render size bug for job type animation

Render size bug for job type animation 3 years 2 months ago #840

I send job type: Animation and set size 2048 x 1080, 25% but it render with 100% size. This bug cost me much render points for test animation render. Please fix this bug!
resolution.png

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Last Edit: 3 years 2 months ago by SieuBlenderRender. Reason: Fix word
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Render size bug for job type animation 3 years 2 months ago #841


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Whoa... sounds serious. I thought I've tested that out, but perhaps not enough.
Have you used 'use tiles' option in RayPump's panel? What's your Blender version?
What was the total cost of the animation?
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Render size bug for job type animation 3 years 2 months ago #842

I use blender 2.72a for that job (will upgrade 2.72b today). I not remember I select "Use tiles". Please tel me about "use Tiles". Don't worry about job cost, want help this service succeed..
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Render size bug for job type animation 3 years 2 months ago #844


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RP uses 2.72b from today. I still couldn't fix the bug you've reported (I'll be back in my lab next week and check/fix that asap).

FYI: Use tiles option is something I wouldn't recommend - in theory it should divide huge static rendering into many pieces that can be rendered on many servers - I've tested that with several scenes, but some users keep complaining it doesn't work with all settings - and the speed up isn't that great. So in general - unless better tested/fixed, I' avoid "use tiles" option.
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Render size bug for job type animation 3 years 2 months ago #848

Please tell me when yu fix this bug. I will test again.
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Render size bug for job type animation 3 years 2 months ago #849


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I'll should be able to code this weekend. I'll let you know about the status
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